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What is creature design? We all have a notion—mostly consisting of evocative images of otherworldly beings galloping, swimming, flying, and often attacking the hero of an epic film or story. But what makes a creature believable? In the follow-up to her best seller, Animals Real and Imagined: The Fantasy of What Is and What Might Be, world-renowned artist Terryl Whitlatch reveals the secret behind believable creature design: anatomy.
Anatomy is the cornerstone of successful creature design, whether the creature is real or imaginary. Accurate anatomy is often the key to suspension of disbelief, allowing you to draw imaginary creatures that viewers will believe in.
We invite you to delve into the intricate workings of numerous animal anatomies—and the beauty they possess—in the Science of Creature Design: Understanding Animal Anatomy. Whitlatch’s delightful and charismatic illustrations will inform and thrill readers with every turn of the page. She shares valuable techniques reaped from years working for Lucasfilm and Walt Disney Feature Animation, and on such films as Jumanji, Brother Bear, and The Polar Express. In addition, Whitlatch possesses an endless love for real animals that continues to inspire her fantastic imaginary creatures, which have captivated audiences around the world.
Designing a captivating creature simply for it to exist against a white background and going no further is a purely academic exercise. Designing a creature that can survive in a world, interact with its own and other species, and go on to make an impact, is designing with intent. This is the end goal of creature design and what you will witness in this latest book from industry expert Terryl Whitlatch.
With decades of experience in the entertainment industry, developing creatures for Star Wars: Episode I—The Phantom Menace and Beowulf, among other films, Whitlatch offers an abundance of valuable advice throughout the Principles of Creature Design. For Whitlatch, there’s no limit to what can be imagined with an open mind, though the journey may not always be an easy one. It’s what she calls “chasing the unicorn.” We will surely enjoy joining her on her journey, filled with creatures so vivid, whimsical, and elaborate that we will wish—or wonder if—they are real.
Inspired by his intense love of cars, animals and creativity, Big Book of Wacky Rides! by Fireball Tim is a mad-cap take on inanimate objects transformed into cool cars. Each illustration stands on its own as an amusing story, delighting children and parents around the world.
From the Olympic “Spoonster” to the “Snot Rocket”, these wild and wacky rides take kids of all ages on a journey of the imagination and unique design exploration
Animals Real and Imagined: A fantastic visual voyage into the world of animals, both real and imagined. There is no end to the diverse and unique creatures that Terryl Whitlatch creates for us with her solid knowledge of anatomy and boundless imagination. Especially intriguing are the 100s of anatomical notes that are dispersed among her sketches, educating and enlightening us to the foundation of living bodies and their mechanics.
Terryl Whitlatch is an accomplished, scientific, and academically trained illustrator who extensively studied vertebrate zoology and animal anatomy. She has worked for various zoos and museums in the US and The World Wildlife Fund as Senior consultant for Wildlife Art and Animal Anatomy. She is considered to be one of the top creature designers and animal anatomists working in the field today. In a career spanning over 25 years, Terryl has many projects to her credit, including Star Wards: The Phantom Menace, Star Wars: The Special Edition, Jumanji 1 and 2, Men in Black, Brother Bear, Dragonheart, Alvin and the Chipmunks, Curious George, The Polar Express, and Beowulf. For over seven years, Terryl worked for Lucasfilm Ltd., Industrial Light & Magic and George Lucas’ JAK Films. Her unique combination of illustration skills are comprehensive knowledge of animal anatomy and movement are essential components in the design, anatomy and physical animations aspects of believable creature creation.
Warren Ellis, comic book & graphic novel author
What do you get when you combine a frozen chicken and a ballerina, or a cat and a bagpipe, or an insect and a beautiful lady? No, this is not a riddle—it’s the surreal imagination of Daphne Yap. Prepare to be amazed! The illustrations in Daphne 01 are unlike any seen before. This book contains everything from bizarre carnival creatures to ornate royalty inspired by a deck of cards to fanciful fashions. With brilliant line work and exquisite detail, this young artist conveys her characters and creatures with every element necessary to bring them to life.
One of the few female artists in the field of concept design, Daphne is accomplished beyond her years with delightful images that range from as small as a quarter to as large as a door.
“Where are all the monsters?” was Carlos Huante's question in his first book. And then the questions kept coming… “What if Medusa could somehow create her own kind?” “What if Hera was a disease, a virus or a fatal agent instead of the goddess?”
There is no end to the fantastical visual answers that Carlos provides to his own creativity-inducing questions.
Iain McCaig, concept artist
Terminator 2, Star Wars-Episodes I, II and III
Carlos Huante was born in East L.A. in 1965. Besides chilaquiles and Yerba Buena (mint tea), Carlos grew up on stop-motion monster movies. Since that time he has pursued his passion for the arts by creating some of the most original monsters and characters, for both film and animation, ever seen.
Monstruo is a collection of Huante’s personal, original work featuring a wide range of monster and character designs, from simple pencil sketches that magically capture the gesture of his subject, to full-color digital and traditional media paintings.