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Italian artist Alessandro “Talexi” Taini is responsible for designing some of the most memorable and imaginative video-game characters and environments of the last 15 years. While at the acclaimed UK-based game developer Ninja Theory, he was instrumental in creating the overall look and feel of the fantasy adventure games Heavenly Sword, Enslaved: Odyssey to the West, Dmc: Devil May Cry, and Hellblade, which together sold millions of copies worldwide. This is the first book to feature his magnificent concept art, which is sure to thrill gamers and appeal to fans of fine art as well, with incredibly lifelike paintings that pay homage to master painters Caravaggio and Rembrandt, with additional inspiration drawn from the mythological work of Bouguereau and Frazetta.
Akihito brings inimitable and interesting characters to life. The Heart of Art welcomes one to look deeper into the creative process and motivation behind the work of Akihito. Whether you are a designer, sculptor, makeup artist, or fine artist, this book will regale, challenge and inspire. The Heart of Art features the extraordinary work of an artist that creates characters that meld a love of Japan, its culture, and its rich history into fantastic works.
Spearheaded by Constantine Sekeris, author of MetamorFX, this book is an in-depth look at costume design and illustration. Showcasing an educational process breaking down the problematic areas of costume design for the ﬁlm, video game and animation industries. From 10 top leading artists in the ﬁeld, this title will have a wide range of aesthetic and design solutions. One will learn how to design and illustrate a costume from start to ﬁnish with educational tips and the process from sketches to ﬁnished Photoshop images to 3D ZBrush sculptures to fabrication.
This diverse collection of concept art highlights the most recently released video games of Midway Games, including the rich mysterious worlds of Mortal Kombat, the science fiction of Area 51 and Psi-Ops, the high fantasy of Gauntlet, the eerie horror of The Suffering, as well as several new games that have not yet been announced. Of special interest to many fans will be the inclusion of art from Stranglehold, the recent project (due May 2007) from Visual Design Director Stephan Martinière. Most of the images contained within have never before been published in any form.